Post by Thor Ericsson on Aug 26, 2011 3:41:19 GMT 1
Djinn
Djinn are ancient and rare creatures that have existed since the beginning of time. There existence has been depicted in different cultures throughout the centuries; often referred to as demons, jinn, or genies. code word is ‘marid’ They are tricksters by nature but overall believe in balance between good and evil. They do not take sides between angels and demons and try to stay clear from both of them. Only a handful of Djinn were created and no more will ever exist. As far as they know, the five that remain are all there will ever be. They avoid living near one another because they immediately become mortal, age, and die.
-For now, only five are allowed on the site. PM an admin for permission.
-They appear like a normal human for the most part with the exception of markings all over their bodies that resemble tribal tattoos.
-Djinn's blood has a metallic appearance, like red liquid mercury.
-If a vampire or werewolf feeds from a Djinn, then they will feel they are on an intense form of ecstasy for three days.
-There are no 'good' or 'evil djinn, they simply are.
-Djinn are tricksters. If they grant a wish, one very well might have it turned around on them. Wish for a million dollars and a safe might fall on your head, wish to never have to walk to work again, your legs may disappear, so be very careful.
-Djinn are immortal and are nearly impossible to kill.
-Djinn are tied to a certain object i.e. coin, ring, etc and if the object is destroyed, than the Djinn turn human.
-They need to grant three wishes per week to survive or an overload of their power will kill them.
-Tend to keep their existence a secret; only a handful of people know of their existence.
-Due to almost being extinct, they avoid each other.
Abilities
-Able to grant wishes.
-They are very beautiful, even the males.
-Can remove certain memories from people.
-Plamsmakinesis, can concentrate plasma into a ball of energy and hurl it at a target..
-Can shoot lightning from their hands, but doing this drains their energy.
-Can envelope their bodies in a green plasma like armor.
-Can turn their bodies into mist as a form of travel.
-Affinity for reptiles and can communicate with them.
-Have strong skin; difficult to penetrate with a blade and/or bullet (with the exception of angel/demon forged weapons).
-Heightened senses.
-Fast healing.
Weaknesses
-If the object they are bound to is destroyed, then the Djinn turns mortal.
-Must grant three wishes per week or die.
-Only a blade forged by demons and angels can penetrate their skin.